Making a pbta game, Q: I love a PbtA game that gives a lot of advice, principles, & moves for running the game as a This is an awesome read. Powered by the Apocalypse (PbtA) is a tabletop role-playing game design framework [1] developed by Meguey and Vincent Baker for the 2010 game Apocalypse World and later adapted for hundreds of other indie role-playing games. The game creatively combines PbtA mechanics with innovative solo gaming tools. A lightweight, stripped-down engine for putting together your next PBtA game. Feedback as ever appriciated. Apocalypse World drops you into a gritty post-apocalyptic wasteland where survival means making hard choices and harder alliances. Learn about the PbtA family tree, system choices, conflict systems, moves, and more. Aug 16, 2025 · Learn how to adapt PBTA for your own tabletop RPG setting with customization tips, core mechanics, and collaborative storytelling techniques. If it's good, people will recognize it. I’ve recently been going on a PBTA grind, trying to make a good PBTA game. Feb 1, 2025 · Reflections on PbtA Design is a collection of my past blog posts that discuss different facets of PbtA games—from their core principles to specific implementations across various genres and settings. When we think about PbtA games, designers tend to focus on the surface level of things and assume they're the core of the game, but getting to know the philosophies behind it and how the various systems revolve around them makes you see it in a whole different light. I do need to figure out the pattern between threat types and game theme still. That said, making a PbtA game is actually kindof a lot of work -- it requires a really good grasp on the genre you're working in, as well as an open mind and some good game design ideas. Dec 21, 2017 · Skeleton World - an unofcial guide to making pbta games First pass at 'ideas for structure and content' for the equipment and GM help sections added. It offers a variety of advantages over other engines, and is remarkably well s… Jun 30, 2021 · Using Apocalypse World to Outline and Draft Your Own RPG Here in Part 7, I’m setting aside some time for a good old straightforward Q&A. Not happy with it yet, but there's do much variance between games I'm not sure anyone is sure. Jun 12, 2021 · A guide for aspiring PbtA game designers, with tips, resources, and examples. Of course, with the mechanics mostly there, the big thing to do is decide if you’re going to have Playbooks. This is round 4, the final round! This article was made possible by the generous support of my patrons. . PbtA games are often pretty niche; Don't be sad about that. This is not just useful if you're going to make a PbtA game or hack, it's solid game design advice. It also includes plenty of new material. Oct 16, 2025 · This is the PbtA game that started it all. Please consider joining them by supporting me on Patreon. Ironsworn Ironsworn is a Norse-inspired fantasy game designed for solo, co-op, or guided play. Jul 2, 2017 · Powered by the Apocalypse (PbtA), developed by Vincent Baker, is one of the most popular tabletop game engines around.
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